Week 2 The first challenge


In week 2 we mostly learned about the important aspects of game design and how you should approach it. We had to digest a chosen game and mine was about Hollow Knight. We took every part of design and took a closer look at it and we are going to further implement these things in our game in the future

Next to this we had our first start with unity. The objective was making a zombie walk animation run smoothly. In class I got it almost working and after class I finally got it working by following a few tutorials. You can see the final progress in the video linked in this dev post.

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